Dungeon Wall Window 3D model
Dungeon Wall Window from the Realistic Surfaces & Structure pack in TerrainTale's library. Walls snap onto grid edges; the room tool places them around a rectangle in one motion.
- Folder
- Walls, doors and windows
- Pack
- Realistic Surfaces & Structure
- Author
- ambientCG; trees grown with ez-tree by Daniel Greenheck (MIT)
- Licence
- CC0 1.0 (public domain)
- Size
- 5 ft by 1 ft, 7 ft tall (covers about 1 by 1 squares)
- Format
- GLB (binary glTF 2.0)
- File size
- 72 KB

About this model
A dungeon wall section of rough mottled stone with a small square window. It is 5 ft wide, 1 ft thick and 7 ft tall, fitting one grid edge. The opening is a small square, barely larger than a head.
Use it for cell windows, guard posts and observation chambers. A window lets characters see and shoot through while staying in cover. It is small enough that only tiny creatures can pass through. Use it for a cell door grating or an arrow slit. Light from a lantern on one side spills through and casts a real square of light on the other. A whispered conversation through it can carry a whole scene.
Ideas for the table
- A prisoner whispers through the cell window, asking the party for help.
- Guards watch the corridor through a small window in the dungeon wall.
- Arrows fly through the window of a guard post as the party approaches.
More walls, doors and windows
From the blog
Self-hosting a virtual tabletop: what it really takes
A realistic account of running your own VTT — the box, the bandwidth, TLS, accounts, backups — and when self-hosting is worth it versus using a hosted table.
· 7 min read
Forest ambush encounters that are not a coin flip
Building the road-through-the-woods ambush so it is tense rather than a surprise-round execution: sightlines, cover, escape routes, and giving the party something to do on round one.
· 6 min read
Castle and siege battle maps: gates, walls and the courtyard fight
How to build a castle map that plays well — the gatehouse, the parapet, the killing ground, the postern — and how to run a siege without tracking a hundred soldiers.
· 7 min read
All articles on battle maps, grid rules and running the game
Ready to put a map on the table?
Open the builder and start, no account needed. Sixteen starter scenes are on the welcome screen; sign up free when you want to save one or play it with your group.