Starter scene · rooftop battle map

Rooftop Run

A cyberpunk heist across rain-slick rooftops: stairs, a gangway, a gap to leap, a mech.

It builds in your browser in a few seconds, models, lights and miniatures included. No sign-up needed to try it.

Rooftop Run: flat city rooftops at night with a crew, a gangway and a security mech on the target roof
Rooftop Run. Real screenshot from the app.

The place

Setting: Night, light rain, neon rising from the streets below

The city from above: flat roofs stepping up and down between two, three and four storeys, the streets a long drop below with parked cars and lamps, and neon boards on the parapets. The way across is the whole map: steel stairs climb from the crew's start roof to the middle roof over an alley, a fire-escape gangway crosses a street to the target roof, and a two-square gap drops a storey down to a helipad.

The heist is under way. Two of the crew are still on the start roof by a drum fire, one waits at the edge of the gap and one is out on the gangway. The target roof holds a server stack, a robotic loading arm, pipework and gas tanks, guarded by a military mech and two spider drones. An android watches from the tower behind it, where a searchlight sweeps the roofs, a guard stands on the helipad and a sniper waits out of sight.

What the recipe places

  • 46 props, lines and scatters
  • 13 lights and effects
  • 10 miniatures
Close-up of the crew on a gravel rooftop by a drum fire, neon on the parapet
Close-up.

Encounters it was built for

  • The gangway: one square wide over a street, the mech covering it, and nowhere to go but forward or back.
  • Leap the gap: a long jump down a storey to the helipad, under fire from the guard posted there.
  • Holding the target roof while the server is cracked, with drones coming over the parapets.
  • The sniper on the tower: hidden until the first shot, with height on everyone below.
  • Way out: the helipad is the only clear landing on the map, if the crew can get there.

Tips

  • Every roof is a real height: drag a miniature from roof to roof and the ruler counts the feet up and down.
  • In Play the Roofs button (U) still keeps every roof someone is standing on, so the crew never ends up standing on air.
  • Mark the sniper Hidden from players and show it when it fires.
  • Brush fog over the target roof and reveal it when the crew reaches the gangway.
  • Drag the weather to a storm for lightning over the skyline.

Other starter scenes

The Weary Traveller

A roadside inn at dusk: bar, hearth and long tables, a stranger in the corner.

Hollowdeep Cells

Torchlit stone corridors, a guard room, cells and a treasure vault.

Crypt of the Pale Knight

A moonlit graveyard above a black mere, its crypt standing open and the dead rising.

Ambush on the Forest Road

A felled pine across a forest road at dawn: goblins in the trees, a ford ahead.

Castle Gate at Dusk

A moated castle at dusk: gatehouse, wall walk, bailey and the keep's great hall.

Smugglers' Cove

A golden-hour beach: smugglers' bonfire, a boathouse, a sea cave, a ship at anchor.

Neon Alley

A rain-soaked neon street at night: a noodle bar, a corporate checkpoint and a warmech.

Sunwell Caravanserai

A desert caravanserai by a palm-ringed spring, its market raided by gnolls off the dunes.

Ashgrave Cemetery

A walled cemetery in a storm: a necromancer's circle, ghouls, the dead clawing up.

The Witch of Blackfen

A foggy swamp at dusk: wisps over black pools, a witch's hut, spiders in the dead wood.

Wolf's Tooth Bandit Camp

A bandit palisade in the pines: the chief's hall, campfires, captives, a watchtower.

The Drowned Tower

A wizard's tower on a misty lake isle: standing stones, a drowned causeway, a jetty.

Market Day at Millbrook

A cobbled market square on a bright morning: stalls, a fountain, a church, a smithy.

Frostfall Hamlet

A snowbound hamlet at dusk: a mead hall, a frozen pond and wolves at the palisade.

Raiders' Fjord

A fjord at cold dawn: a longhouse on the shingle, raiders running their longboat ashore.

Free top-down battle map

A flat, gridded version of Rooftop Run for any other tabletop: straight down, north up, 29 by 24 squares at 70 pixels per 5-foot square, with no miniatures on it. Set your tabletop's grid to 70 px and it lines up.

Free under CC BY 4.0: use it, share it and change it, in paid work too, as long as you credit TerrainTale. Some buildings in it are other artists' CC BY models, credited on the About page.

Top-down gridded battle map of Rooftop Run

Questions

Can I change Rooftop Run after loading it?

Yes. A template is a normal scene once built: paint, drag, delete and add to it, then save it as your own project.

How long does it take to load?

A few seconds. The recipe compiles instantly and the models it uses download from the built-in library on first use, then stay cached.

Can I make my own template?

Write a recipe (see Build with AI) and import it with File ▸ Import Scene JSON, or save any scene as a project and reopen it from the welcome screen.

Open Rooftop Run on your table

One click builds it in your browser with every model, light and miniature in place. Sign up free to save it and bring your players to the table.