Starter scene · tavern battle map

The Weary Traveller

A candlelit tavern: bar, hearth, tables, a stranger in the corner.

The Weary Traveller: a timber tavern at dusk with a hearth, tables and a yard
The Weary Traveller. Real screenshot from the app.

The place

Setting: Dusk, fog rolling in over a muddy yard

Every campaign starts in a tavern, and this one is ready before the players have finished ordering. A timber-walled inn with a plank floor, a stone hearth with a real fire, long tables and benches, a bar with barrels behind it, and a yard outside with a well, a cart and the road leading in.

What the recipe places

  • 5 floor and road ops
  • 11 wall runs
  • 56 props, lines and scatters
  • 12 lights and effects
  • 6 miniatures
Close-up inside the tavern: tables, benches and candlelight
Close-up.

Encounters it was built for

  • A bar brawl: the tables are obstacles, the benches are improvised weapons, and the hearth is a hazard.
  • A meeting with a patron in the corner booth while the party watches the door.
  • An assassin through the window: the sightlines from the yard matter, and the ruler measures them.

Tips

  • Switch the environment preset to night and the candles do the lighting.
  • Use the room tool with the Tavern kit to add a back room or an upstairs landing.
  • Drag a character in from the shelf and it arrives as a miniature with a base and a name.

Other starter scenes

Questions

Can I change The Weary Traveller after loading it?

Yes. A template is a normal scene once built: paint, drag, delete and add to it, then save it as your own project.

How long does it take to load?

A few seconds. The recipe compiles instantly and the models it uses download from the built-in library on first use, then stay cached.

Can I make my own template?

Write a recipe (see Build with AI) and import it with File ▸ Import Scene JSON, or save any scene as a project and reopen it from the welcome screen.

Open The Weary Traveller on your table

It is on the welcome screen the moment you sign in.