Ashen Knight of the Burning Compact
Medium Undead (Paladin), Lawful Evil
AC 18Initiative +0 (10)
HP 90 (12d8 + 36)
Speed 30 ft.
Skills Athletics +7, Intimidation +9, Perception +4
Resistances Necrotic
Immunities Fire, Poison; Exhaustion, Frightened, Poisoned
Gear Greatsword, Plate Armor
Senses Darkvision 60 ft.; Passive Perception 14
Languages Common, Infernal
CR 6 (XP 2,300; PB +3)
Traits
Cinder Aura. At the start of each of the knight's turns, each creature within 5 feet of it takes 3 (1d6) Fire damage.
Undead Fortitude. If damage reduces the knight to 0 Hit Points, it must make a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a success, the knight drops to 1 Hit Point instead.
Actions
Multiattack. The knight makes two Ember Greatsword attacks.
Ember Greatsword. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Slashing damage plus 4 (1d8) Fire damage.
Oath of Ash (Recharge 5–6). Wisdom Saving Throw: DC 14, each creature in a 15-foot Cone. Failure: 18 (4d8) Fire damage, and the target has the Frightened condition until the end of its next turn. Success: Half damage only.
Reactions
Parry. Trigger: The knight is hit by a melee attack roll while holding a weapon. Response: The knight adds 2 to its AC against that attack, possibly causing it to miss.
Habitat: Urban Treasure: Armaments
