Manacled Bones 3D model
Manacled Bones from the D&D Furniture pack in TerrainTale's library. Scatter it to dress a scene or give the fight cover; it stands on whatever is under it.
- Folder
- Props and clutter
- Pack
- D&D Furniture
- Author
- TerrainTale, generated with Meshy AI
- Licence
- Included with TerrainTale for use at the table
- Size
- 2 ft by 1 ft, 6.5 ft tall (covers about 1 by 1 squares)
- Format
- GLB (binary glTF 2.0)
- File size
- 1.8 MB
This model is part of TerrainTale's own library: free to place on any table in the app, not offered as a download.

About this model
A full human skeleton hanging upright in iron manacles from a wooden gibbet frame, with chains running down to a small base. The bones are pale yellow and the frame looks old. It stands about 6.5 ft tall on a narrow footprint of 2 by 1 ft, a sliver of one square.
It belongs in a dungeon cell block, a bandit hideout or at the gates of a cruel warlord's fort as a warning. On the map it is thin and gives almost no cover, but it sets the mood instantly. It also works as a clue holder, with a note, a ring or a key still on the bones.
Ideas for the table
- The chained skeleton in the last cell still wears a signet ring belonging to the missing heir.
- When the party enters the dungeon, the manacled bones turn their skull to watch, and nothing else happens until someone speaks.
- An old prisoner's skeleton has scratched tally marks into the frame, and they count down rather than up.
From the blog
The Darkness spell in 5e: how it works on a grid, who can see, and who gets advantage
How the Darkness spell works in 5e (2024) on a grid: the 15-foot sphere in squares, who is Blinded, attacks into and out of it, Devil's Sight, Blind Fighting, and casting it on an object.
· 5 min read
Dim light in 5e: what gets disadvantage, what does not, and what darkvision fixes
Dim light rules in D&D 5e (2024): disadvantage on Perception that relies on sight, not on attacks; how darkness differs; what darkvision really does; and how to light a map so it shows.
· 4 min read
How long is a round in D&D 5e, in the game and at the table
A round in D&D 5e lasts six seconds of game time, so a minute is 10 rounds. How long a round really takes at the table, and practical ways a DM can make it shorter without rushing.
· 5 min read
All articles on battle maps, grid rules and running the game
Ready to put a map on the table?
Open the builder and start, no account needed. Sixteen starter scenes are on the welcome screen; sign up free when you want to save one or play it with your group.