Town House Row 3D model
Town House Row from the Medieval Buildings pack in TerrainTale's library. Place it on the grid to add height or cover; the ruler counts the elevation it creates.
- Folder
- Stairs, pillars and structure
- Pack
- Medieval Buildings
- Author
- Annielighta
- Licence
- CC BY 4.0 (credit the author)
- Size
- 25 ft by 16 ft, 7.5 ft tall (covers about 5 by 3 squares)
- Format
- GLB (binary glTF 2.0)
- File size
- 4.2 MB
CC BY asks for credit: “Town House Row” by Annielighta, licensed under CC BY 4.0.

About this model
A cluster of timber town houses with steep dark green roofs, gables and overhanging upper floors, packed close together. It covers about 25 ft by 16 ft, five squares by three, and stands about 7.5 ft tall at the scale shown. The jumble of gables and roof lines makes a town feel crowded and old.
Use it to fill a town street or an old city quarter quickly. Rows of houses make narrow alleys, which suit chases, pickpockets and ambushes. Rooftops become a second level for climbers and rogues, and each door is a possible hiding place.
Ideas for the table
- A thief vanishes into a row of houses, and the party must check each door before he escapes.
- A fire races along a row of timber houses as the party tries to evacuate the residents.
- A cult meets in the cellar of one of the houses, connected to its neighbours by secret tunnels.
From the blog
Prone rules in 5e: standing up, crawling and attacks against you
The prone rules in 5e as the 2024 books write them: what knocks you down, what standing up costs, how crawling works, and how melee and ranged attacks change against a prone creature on the grid.
· 5 min read
Using Meshy AI-generated models on your virtual tabletop
What to do with a model generated by Meshy once you have it: how it imports, what happens to a dense AI-generated mesh automatically, and where it sits next to the library.
· 4 min read
Area of effect templates on a square grid, counted in squares
How many squares a fireball covers, how to lay cones, lines and cubes on a 5-foot grid, the DMG token method for spheres, and the fast rulings that keep a spell from stopping play.
· 6 min read
All articles on battle maps, grid rules and running the game
Ready to put a map on the table?
Open the builder and start, no account needed. Sixteen starter scenes are on the welcome screen; sign up free when you want to save one or play it with your group.